meepothegreat
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I was looking at a bow wielding character concept for society play. The thing that made me sad was that the specialized bow only does 1d6 points of damage. I cant seem to find if the grenade arrows do arrow damage and grenade damage either. When I started looking through the Dead Suns adventure path I spotted some bows of various tech levels that do more damage. The draw back is they are all classified as archaic weapons.
Is there a way to improve these weapons to remove or ignore the archaic quality. One hope was hope was adding a fusion to see if that does the trick, but it does not seem to say so.
Anyone have an idea on the grenade arrow part too?
Jasque
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It would be cool to see bows that shoot laser arrows, cryo arrows, and other energy types. This seems to fit into a science-fantasy theme. But as Wingblaze said, bows don't have many options right now. Here's hoping that we get some extra options in the next book.