Short adventure for Nethys worshipping oracle


Iron Gods


Hi guys.. after the for my party very successful short dream adventure for my group's sorcerer, who wanted to convert to desna (-> here) my oracle player dropped a small ingame sentence, that was like "I wish I could come that close to my god some time".
So I decided to drop in a short sequence for all characters.
Unfortunately, for the oracle I find that really hard, and after 2 days can't really come up with good ideas.
He is a life oracle, worshipping Nethys, cursed by being blind for everything beyond 18 meters. In contrast to that, he has the stargazer campaign trait (He studies the stars by books and images, but never actually saw the real stars).
Now in that short sequence (should take half a session, maybe one session (we have roughly 4 hours per session)), I kind of want to give him the ability to see the stars. So he still would have the blindness, but be able to see the stars.
On the other hand I would like to include Nethys and maybe even a journey (not necessarily volunteered) to the maelstrom and Nethys' domain within it, portraying floating islands in arcane energy chaos, with towers constantly getting struck by raw elemental power and being rebuilt.. At the end, the ability to see the stars should be a gift from Nethys to the oracle. Maybe in form of a spell he can cast once per day.

So here comes my personal chokepoint. i have absolutely no idea how I can implement that into the campaign (we are approaching the end of choking tower now), what situation I could set up that fits the theme AND is interesting, and what the actual "quest" would be.. In other words.. I have the location, I have the reward, but I can't come up with ANYTHNG else..

Any ideas from the community? Thanks in advance
(Even if typing that post only has a similar rubber-ducking effect like the desna trhead :D)

RPG Superstar 2009 Top 32

Was there ever a resolution to this?

If not, is it still a problem?


With a little help from another thread I let him find a crystal ball, which when he studied it, pulled the group into the plane of maelstrom, on a floating island with a tower.
When they entered the tower, they had to fight a few Cacodaemons and a Venedaemon. They found a library room with a shelf, that contained every book, they just want to read. So if they need information about.. say.. poisonous plants, they just grabbed a book about botany. But every book they tried to remove from the room just disappeared, as soon as they went though the door.
When entering the second floor of the tower it was completely ruined. There they found an arcane and an alchemistic laboratory, the first containing a fireball trap, the second containing some burning undead.
The third floor was a cave, with crystalline floor, where they fought a Bebilith. After reaching 50% hp, the Bebilith shattered the crystalline floor, revealing cooking tar below.
After the fight they found another crystal ball, which when concentrated upon, brings them back to the material plane.
After that the oracle was able to trigger one of two effects when concentrating on the ball:
1) Get released from his oracle curse (vision) for 1 hour once per day
2) Get sucked into the maelstrom, to use the library in the tower or the tower itself as a place to rest (the crystal ball on the material plane is of course still there and can be stolen, what may cause them to reappear somewhere totally unintended, after leaving the maelstrom)

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