GMing at Origins and GenCon


GM Discussion

Grand Lodge 2/5

Hi
I am getting together a notebook to be better prepared for running games at cons. What should I have in the notebook.

I know that there was a file floating around that had all the definitions for things like stunned , dazed, etc...I need to find that somewhere

I know there is a file floating around with the special powers and abilities for each monster type undead, demon, dragon, in-law, etc...

What else. I am going to have a folder for each adventure with pawns and maps together. I have a wheeled container to hold everything.

Any help on suggestions would be appreicated

5/5 5/55/55/5

Dayjob check chart

Sovereign Court 4/5 5/55/55/55/5 ****

printed copy of the guides?

Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota

This is a pretty good summary sheet to take with you.

Hmm

3/5 *

My 'notebook' includes:

PFS Roleplaying Guild Guide (current version)
Metal 'steel squire' spell template pack
Color map a Galorian
Some quick reference cards from the Pathfinder Cards Rules Reference deck
Total Player Level to tier reference sheets
The reference sheet HMM linked
Printouts from the inside of the GM Screen with more quick reference rules
Printouts of Gamematering 101

That all fits in a 1/2" 3-ring binder.

I try also to bring spare initiative cards that I use.

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