Do you have to match velocity before teleporting to a planet?


Rules Questions


In the CRB it states

Quote:

Starships in combat are constantly in motion, so it is impossible for a PC to cast a spell with the teleportation descriptor to travel between vessels. Even if a spellcaster has seen the inside of the target

starship, the relative speeds between two moving vessels mean that the destination has changed before casting the spell is complete. PCs can teleport only between stationary starships.

That would be equally true if you are teleporting to a planet.

Similarly, if I teleport from one side of the planet to the other, the rotational velocity is going to be different. On earth, your linear velocity of rotation is over 2000 miles an hour at the equator. Wouldn't that destination also change before casting the spell is complete?


I take "stationary" to mean "not accelerating/maneuvering." As long as you have a predictable/stable path to your movement you're fine.


And while a ship in orbit is constantly accelerating, by precedent of All Science Fiction Ever, a fixed orbit counts as "stationary". Otherwise, your delving into sci fi so hard that teleportation would be impossible.

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