Steward Officer: Military Training


Rules Questions

Liberty's Edge

I'm interested in making a soldier with the Steward Officer archetype, but the 4th level alternate class feature has me a bit perplexed. It's as follows:

Military Training (Ex) 4th Level
You gain one of the following feats as a bonus feat (you must meet all the prerequisites of the chosen feat): Advanced Melee Weapon Proficiency, Improved Unarmed Strike, or Longarm Proficiency. At 6th level, if you chose Improved Unarmed Strike at 4th level, you gain Improved Combat Maneuver. Otherwise, you gain the Weapon Specialization feat as a bonus feat for the same weapon type to which the bonus feat you gained at 4th level applies. If you already have all the listed feats, you can choose a bonus combat feat instead.

A soldier already gets proficiency with advanced melee weapons and longarms, so upon obtaining this feature you are forced to take Improved Unarmed Strike. Then at 6th level, you receive Improved Combat Maneuver.

So my questions are the following:

1: Can the list of feats be overwritten simply by taking improved unarmed strike before 4th level?

2: If the above scenario occurs, will I somehow receive 2 bonus combat feats (one at 4th and another at 6th), or will it just be that one at 4th level that's a bonus?

Grand Lodge Contributor

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Yes, all soldiers have Advanced Melee Weapon Proficiency and Longarm Proficiency, so if you take Improved Unarmed Strike before 4th level, military training gives you a bonus feat only at 4th level, not at 6th level. You get a second bonus feat from military training at 6th level only if you were able to choose one of the three feats at 4th level.

I designed that archetype, and in hindsight, it would have made sense to include a clause that allows you to swap your IUS feat for another feat that you would have been able to gain at that level, so that you're not penalized for selecting IUS before 4th level. I recommend that GMs allow players to do that even though it's not strictly "RAW".

Liberty's Edge

Okay. Then I guess the best thing to do by RAW would be to accept IUS at 4th and the Improved Combat Maneuver at 6th.

Well, thanks.


Or change it with the mnemonic editor when you reach level 4.

Liberty's Edge

Mikko Kallio wrote:

Yes, all soldiers have Advanced Melee Weapon Proficiency and Longarm Proficiency, so if you take Improved Unarmed Strike before 4th level, military training gives you a bonus feat only at 4th level, not at 6th level. You get a second bonus feat from military training at 6th level only if you were able to choose one of the three feats at 4th level.

I designed that archetype, and in hindsight, it would have made sense to include a clause that allows you to swap your IUS feat for another feat that you would have been able to gain at that level, so that you're not penalized for selecting IUS before 4th level. I recommend that GMs allow players to do that even though it's not strictly "RAW".

Please talk to the Starfinder Society folks to make this a campaign clarification!

Begin casting summon Thurston...


1 person marked this as a favorite.

Hey Mikko,

I took this archetype because it was too thematically appropriate to my character to pass on; but my Intimidate was already higher than my Diplomacy, (Envoy Skill Expertise invested in Intimidate), which makes the Diplomatic training a bit of a dud in exchange for a class power. Is there some advantage to invoking Diplomacy to Demoralize that I'm missing? Is there an obscure rule somewhere that gives you a synergy bonus for having two skills that do the same thing?

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