| Brother Willi |
Combat in Original D&D. And that's not a bad thing at all.
Bear with me for a moment. We've got a group of experienced players who are tucking into Starfinder to see how it works. We've all played a variety of RPG's but recently came-off a long-term Pathfinder game. It only took a couple of combats for the party to realize that while the rules were similar, the paradigms were different.
After blasting their way through infested space-ships and asteroids, one of my players put down his dice, looked up, and said "this is just like OD&D." And it clicked for us.
The mechanics are, of course, quite different. But the feel of combat, the heavy-hitting enemies, the premium on getting good armor so you can't get hit, the importance of planning and positioning, the reliance on the right equipment, and the increased lethality of it all invokes the same feelings from tense fights in OD&D.
My group so far approves of the difference. We love Pathfinder, and Starfinder is fast gaining approval. It's nice to see that Starfinder combat plays differently than Pathfinder. It'll be fun to see how characters evolve as they gain levels.
| MageHunter |
So Pathfinder you could assume roughly three combats a day lasting four rounds each. So something like 12 rounds of rage, over 12 alchemist bombs, or 12 divine favors was a magic number for abilities.
Has that changed a lot? I've heard combats are closer to 6 rounds each. I have also heard that you should expect to get hit a lot.
I think these differences would strengthen it. After all, it is a different game.
Wrath
|
So Pathfinder you could assume roughly three combats a day lasting four rounds each. So something like 12 rounds of rage, over 12 alchemist bombs, or 12 divine favors was a magic number for abilities.
Has that changed a lot? I've heard combats are closer to 6 rounds each. I have also heard that you should expect to get hit a lot.
I think these differences would strengthen it. After all, it is a different game.
For my experience at least, the answer to your questions is yes.
Combats run between 5 and six rounds (dependent on number of enemies).
You definitely get hit pretty easily, but the ability to self heal stamina helps here.
You also tend to hit the enemy very easily too. Which is good because lots of classes are 3/4 BAB.