Universalist Wizard: Replacing Hand of the Apprentice.


Homebrew and House Rules

RPG Superstar 2009 Top 8

Hey folks,

Let me be straight; I don't like the Hand of the Apprentice ability.
Ok, the ability itself is fine... it just seems more like a feat you could take after taking Arcane Strike to me.

As a wizard ability.. it just seems out of place? Not many wizards out there seem like they would care about being able to 'force throw' their weapon.

and I especially don't like it as the ability of the Universalist. Nothing about the ability says "Student of all schools but master of none" or even just 'general practitioner of magic'.

So I came up with 2 alternatives:

1. Universalist (Metamagician)

Metamagic Adept (Ex): At 1st lvl, the wizard gains a bonus metamagic feat. Upon reaching 5th level, and every five levels thereafter (10th, 15th, and 20th), the wizard can choose to learn a new metamagic feat in place of a metamagic feat he has already learned. In effect, the wizard loses the metamagic feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. The wizard can only change one feat at any given level and must choose whether or not to swap the feat at the time he gains a new metamagic feat for the level.

The 8th lvl ability, Metamagic Mastery, stays the same.

2. Universalist (Diverse Caster)

Diverse Memorization (Ex): At 1st lvl, the wizard gains Flexible Wizardry as a bonus feat even if she does not have the normal prerequisites. When the wizard prepares two spells for a given slot in this manner, they must be from two different schools.

Improved Diverse Memorization (Ex): At 8th lvl, the wizard gains Improved Flexible Wizardry as a bonus feat even if she does not have the normal prerequisites. The two spells must still be from two different schools.

I'm not keen on the name 'Diverse Caster' so if someone can think of something better.. I am all ears!

Thoughts?


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I like the first one alot. It complements the 8th level ability acquired in the school. Hand of the Apprentice already seemed out of place to me. It's closer to telekinesis, levitation, etc; which are all marked as Transmutation schools. Clearly out of place.

As for the Diverse Caster idea...I can't say anything mechanically on it right now.

But as for name...Malleable Mage?


Metamagic Adept has the problem of being useless when you first get it, since metamagic presumes you have higher level spell slots to spend (and cantrips aren't worth talking about.

Flexible Wizardry is an interesting feat (personally I prefer Fast Study) but the Improved Flexible Wizardry feat is bad and barely improves it at all. Trading away Metamagic Mastery for it is a severe downgrade.

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