
Etob |
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Spoilers:
I'm currently running WotR for a group of four, and we've just begun SoV (cleared the Gibbering Swarm last session). After consulting the players, I've decided to replace several minor bosses (Barrid, Jestak, etc.) with an anti-party of my own design. My problem is balancing them, especially in the face of mythic PCs. Given the party below, what level and/or tier should the antis be at? What about at higher levels? (1 encounter per module, alternating solo fights and all at once). I've got the antis pretty much built, with each being an evil version of one PC, and a direct counter to another. They're currently built at level 10, with no tiers. Any other general suggestions are welcome, and more information can be provided upon request.
The party:
Zaigan, Emberkin Synthesist 7, Archmage/Hierophant 1
Varren, Human Two-Handed Fighter 7, Champion 1
Riddik, Human Cavalier 6, Chevalier 1, Marshal 1
Orion, Elf Alchemist 7, Trickster 1
The Anti-Party:
Dellisar, Tiefling Occultist (archetype) 10
Valmotha, Dhampir Antipaladin 10
Rotfoot, Goblin Gunslinger 11 (planned to have him show up later in the module)
Maldrek, Pitborn Primalist Metamagic Bloodrager 10

Asmodeus' Advocate |

I'll link you to it!
http://paizo.com/paizo/messageboards/paizoInc/pathfinder/adventurePath
Glad to help. Rereading my post, I realized I might have come across as somewhat abrasive. (Well, I am somewhat abrasive. But I do try not to be.) So I'd like to apologize for that. In any case, welcome to the forums! I hope to see you around.