Inspiring Blade Paladin Off hand


Advice


SO I am running a campaign where the BBEG is going to be a an Angel (Short version: the angel views the whole world a sinful and must be cleansed). So I'm wanting to make a recurring lieutenant who is a Invigorator Paladin with Inspiring Sword.

The idea is the Paladin hands out DR and uses inspiring sword to buff the other enemies in the encounters if it comes to fighting. Then if the angel is involved (which will be more an end game fight which i'm planning on ending somewhere between 12-14) use shield other to soak damage for the main boss.

Since I want this guy to be a recurring character I want to flesh out his build.

The part I'm struggling with is what to do with the other hand since he is locked into a longsword (obviously as the GM I could change this but I like to make NPC builds within the rules if possible). The obvious thing is a shield but I'm curious if other people have some ideas as the shield is generic and I would like him to standout more in his fighting style and have some more interesting mechanics in the fight rather than just a higher AC.

Silver Crusade Contributor

Some sort of magic lantern that channels the angel's power to provide magical effects of some sort? Possibly varying by situation or encounter.


Kalindlara wrote:
Some sort of magic lantern that channels the angel's power to provide magical effects of some sort? Possibly varying by situation or encounter.

Could be a neat idea. Maybe make it channel some of the angels spell like abilities.

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