
icehawk333 |

So, I've been doing a bit of a thought experiment- could you make a viable monk with every single vow?
It's been a... Challenging task, but I think I have one.
Race-
Kobold
Class-
Master of many styles, level 10
Stats-
Str 7, dex 22, con 10, int 8, wis 16, cha 7.
Vows-
Vow of chains (3 KI)
-1 to ac, to hit, and -10 movement speed
Vow of celibacy (2 KI)
Cannot receive benevolent touch spells
Vow of silence (1 KI)
Cannot speak
Vow of poverty (10 KI)
You have nothing but your weapon.
Vow of fasting (1 KI)
No potions
Vow of peace (2 KI)
Fight defensively or use total defense for the first 2 rounds
Vow of cleanliness (2 KI)
Keep yourself clean, don't touch undead
Vow of truth (2 KI)
Cannot lie (can't speak though, so, who really cares)
Total KI-
27 KI points
On a hit, you can spend 2 KI points to apply 2 negative levels to your target.
Traits-
Cautious fighter, candidate for perfection
Item-
Agile +1 amulet of mighty fists
Feats-
Weapon finesse
Snake style
Combat reflexes (7 AOO's. Really important.)
snake sidewind
Snake fang
Monk bouns feats-
Stunning fist
Improved unarmed strike
Crane style
Deadhand style
Deadhand initiate
Deadhand master
Quinningog monk stuff-
Barkskin (replacing slow fall)
To hit, fighting defensively
+15/10 (+1 when making AOO's)
AC-
11+6 dex +3 wis+5 monk+5 natural armor+5 fighting defensively -1 chains
34
Whenever an enemy misses you in melee, they provoke an AOO.
Saves-
Reflex- +13
Fort- +7
Will- +10
The build centers around crane style, Deadhand master, and snake style AOO's.
You don't take all the vows until you at least have your amulet of mighty fists- hold off on taking the vow of poverty until you have it.
The build assumes a 20 point buy- a little high, I know, but I kinda need everything I can get to work with this horrible idea.
Any advice on how to improve this horrible plan? (Aside from not doing it)

Darksol the Painbringer |

Not exactly a statement to not do it, but I would honestly suggest you run this sort of character in a game that has Automatic Bonus Progression for absolute smoothness.
We had a Vow of Poverty Monk in a game that functioned quite well under that system, since he didn't need to rely on the Big 6 to be relevant in combat.

icehawk333 |

Not exactly a statement to not do it, but I would honestly suggest you run this sort of character in a game that has Automatic Bonus Progression for absolute smoothness.
We had a Vow of Poverty Monk in a game that functioned quite well under that system, since he didn't need to rely on the Big 6 to be relevant in combat.
That defninatly makes it easier- with it the build actually becomes kinda strong instead of mediocre.
Was more or less just looking to see what I can do- I like theory craft, as I tend not the be able to get into games anyway.