| DRD1812 |
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Have any of you guys ever had a successful Intra-Party Romance? Any tips for making it work well at the table?
| Moonclanger |
Yes, when I played in the Kingmaker campaign. Since it ran for over five game-years (and two years of real time) we had time to play out the courtship, marriage and childbirth. However so as not to take time away from other players during sessions we played most of the romance over email. We then reformatted the completed scenes in Word documents (to make them more readable) and forwarded them to the GM (to keep him informed) and the other players (for entertainment and insight). By the end of the campaign our romance ran to several hundred pages. However important scenes, such as the wedding (a state occasion), were roleplayed round the table.
| DRD1812 |
So as not to take time away from other players during sessions we played most of the romance over email. We then reformatted the completed scenes in Word documents (to make them more readable) and forwarded them to the GM (to keep him informed) and the other players (for entertainment and insight).
Huh. Now I'm wondering if that technique would work for other kinds of relationships and downtime activities. It could make running a business a lot more rewarding for example.
| Meraki |
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My campaigns do more shipping than UPS over the holidays.
Back in the days when I actually played with bigger groups, we often had "character chats," both between PCs and between PCs and NPCs with the GM. Usually either in-person discussions or done over various messenger apps (Facebook, Skype, etc.). It was a lot of fun, and gave us some added depth without having to spend game time sitting around while two people had a long conversation your character wasn't there for. I've found it helps connect the PCs to each other and the NPCs, which gives them more investment in the world.
(Now that I'm pretty much only in 2-player games, we CAN actually spend extended in-game time just having characters chat with each other, but that doesn't really work in a normal party.)
Most important piece of advice I have is to make sure (out of character) that everyone involved is okay with it. Some people would rather leave romance out of gaming; some people feel weird about roleplaying a romance (even without much detail) with a friend. If everyone's on board, it's a lot of fun, but you should make sure the players are comfortable with that kind of storyline.