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Douglas Muir 406 |
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Here are all my Guides (so far) collected in one place for easy reference. With one exception, they're all about planar binding in one way or another. So, if that sort of thing interests you, here you go.
DMDM's Guide to the Diabolist. The original 2013 Guide, which is currently about 30 pages long. This one makes me sad, because in September 2017 Paizo released Book of the Damned, which included a "revised" version of the Diabolist. I think the new version is both less interesting and less fun. (For an extended discussion of why I think so, go here). Maybe one day I'll update the Guide, but right now I doubt it. Anyway, the Guide is primarily about the Diabolist, but I think it's still of interest to anyone who wants to build a planar binder character or deal with evil outsiders on a regular basis. It's got a lot of discussion of feats and magic items and whatnot, and people seem to have found it a useful resource.
Autumn 2015 Guide to the Diabolist. 95% the same Guide, just updated 18 months later with some splatbook stuff. Main difference is, this one is online as a series of posts. Most people seem to prefer reading this sort of thing as a google doc but YMMV.
DMDM's Guide to Planar Binding. This is the other one that has attracted a lot of attention over time. It's several years old and could probably use a touchup but I think it still holds up pretty well -- the relevant rules haven't changed. Of possible interest to both players and GMs.
Crowdsource: Guide to Lesser Planar Binding. This is just a list of interesting and useful things you can call with the Lesser Planar Binding spell, which allows you to call and bind outsiders of 6 HD or less. There are a lot of different kinds of outsiders and many of them are specialized tools. Get the help you need!
Crowdsource: Guide to Planar Binding. As above, but for the second of the three Planar Binding spells, the one that allows you to call creatures with up to 12 HD..
Crowdsource: Guide to Greater Planar Binding. As above. Outsiders with up to 18 HD now, or in some cases a bit more. This Guide, and the next one, get into some slightly crazy theorycrafting as we discuss calling and binding creatures with 20+ hit dice.
DMDM's MiniGuide to the Gate Spell. What it says. Ready to cast 9th level arcane spells? Get the maximum possible bang for your buck.
DMDM's MiniGuide to the Blackfire Adept. Fair warning: the conclusion that I reach is, the Blackfire Adept is pretty junk. YMMV (though I doubt it). Can be used for creating some interesting NPCs, so there's that.
Diabolical Boons from Book of the Damned. This is basically a miniguide to all the Diabolical boons, benefits and obediences in BoTD. TLDR: incredibly uneven, generally not great, but there are a couple of gems. (Use illusions a lot? Don't mind being damned to Hell? Worship Mahathallah and get 2.75 feats for the price of one.)
DMDM's MiniGuide to Bold Stares. A miniguide to one aspect of the Mesmerist class.
I think that's all of them.
cheers,
Doug M.
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Douglas Muir 406 |
Whoops, missed one: my Guide to the Spell Sage. Probably because it's incomplete, and now will never be completed... Still, if you're interested in this archetype, check it out; the partial guide gives you plenty to get started and to run your Spell Sage up to mid-levels.
Guide to the Spell Sage, part 1: What is a Spell Sage, and why play one?
Guide to the Spell Sage, part 2: Spells!
Guide to the Spell Sage, part 3: More spells!
Doug M.