Haunts as Holodeck malfunctions?


Advice


Has anyone tried to convert Haunts from Pathfinder to Starfinder yet? I wouldn't try to use them quite as written, due to the relative lack of positive energy available in Starfinder, but I was thinking that haunt rules could be a close enough analogue to Star Trek's favorite random encounter: the holodeck malfunction.

I assume the process would go something like
1) take a SF spell
2) build a haunt using PF haunt rules
3) convert it as if it were a pf monster using the SF core rulebook guidelines
4) swap its vulnerability to positive energy with vulnerability to electricity, as well as spells that affect technological constructs

But would that result in an actual usuable encounter? Any advice or experience anyone else has had in using haunts in SF would be appreciated.

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