Designing a Weapon - Any Suggestions?


Homebrew and House Rules


I'm using the scythe as a base and adding another, identical, blade on the other end of the shaft. I could see twirling it around being somewhat hypnotic and might add a circumstance bonus on high jumps and falling (not enough lift to grant flight, but enough to boost ascent and slow descent). Any suggestions?


There are some excellent weapon-building systems. Consider using those as a base?

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