Forcepack Recharge


Rules Questions


4 people marked this as FAQ candidate.

Does a Forcepack recharge? It has 100 charges and consumes 2 charges per round to grant a 60 foot fly speed. It is a hybrid upgrade.

Hybrid Items: Page 226 - A hybrid item’s charges are inherent to the construction of the item and can’t be replenished with generators or batteries. Charges for a hybrid item either refresh each day or never refresh, depending on the item.

Armor Upgrades - Capacity: Page 204-205. For a technological armor upgrade that requires charges to function, this entry lists the maximum size battery the upgrade can hold. The batteries that upgrades hold can be recharged as normal using either a generator or a recharging station (see page 234). A magic armor upgrade that can be used a certain number of times runs on magical charges; these charges are integral to the construction of the item and can’t be replenished with generators or batteries. Charges for a magic item either refresh each day or never refresh.

My interpretation was that it would take an Ultra Capacity Battery that you could swap out and recharge like a Jetpack. Another player thought that since it was hybrid and that it doesn't say that it recharges once per day (like a Haste Circuit does) that once the 50 charges are used it doesn't work anymore.

For something that costs 13,100 credits that seems crazy to me so wanted to see what the community thought.


I suspect that either the Forcepack is missing a line denoting that it's charges refresh each day, or else it is supposed to be a purely technological item; but read as written, it would appear that it can't be recharged at all.

I'd rule that it should refresh daily, myself.

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