| David Wallace 583 428 |
I am playing in a home game and have a character that drinks potions frequently. I intend to take the leadership feat and will have a witch cohort who will make potions for me. As we have enough characters in the party already and I don’t want my cohort to take time away from the other players, I intend for her to be able to support us from a distance rather than follow us into dungeons.
As part of that I am trying to work out a way for her to send potions and other consumables over a potentially long distance. Can anyone think of a cheap way for this to work? Ideally within the existing rules or close enough that only a small bending of the rules is required.
My cohort will be around 5th level when we meet and will be a 4/1 Witch/Brewkeeper so something that can work daily would be ideal
| Dave Justus |
Sounds like a job for ring gates
Honestly though, I wouldn't do this. If you are just planning on the cohort crafting potions it probably isn't worth a feat. If you are planning on them doing all sorts of crafting, it becomes the cheesy leadership instead of all the other crafting feats.
If you don't want your cohort to be part of the game (and not wanting to take time away from a game is a valid reason) I think you would be better served by not taking leadership.
KingOfAnything
|
There is the spell apport object, but it has a fairly short range. You could use the Reach metamagic feat to extend the range at higher levels.
| David Wallace 583 428 |
I did see apport object and thought about a magic item that cast it, say to transport items from one chest to another once per day but the range is a limiting factor there.
I also saw the ring gates (and had forgotten about them!) but I’m not sure we could find a caster with the Gate spell to make us some, however our DM may be interested in giving us an opportunity to acquire some so I will mention it. They would fit well with our overall goal of setting up a base of operations and having a small support crew with us to set up camp, mind the horses, hall the loot and all the other logistical things that heroes don’t like to do ;)
In our game we are intending to resettle an overrun barony by clearing out some of the ruins and setting up a fort. I am taking leadership so that we can staff the fort with my loyal followers. My cohort can run the place while I am gone and has the added benefit of being able to supply me with potions at a reduced cost (probably 2/3 rather than ½ as I will pay her for her time). If things get tough she can cast divination spells for us, so a nice way for our DM to feed us information.
| Cevah |
I intend for her to be able to support us from a distance rather than follow us into dungeons.
This right here rules out any kind of cohort advancement. Your cohort will be stuck at starting level if you don't bring them along.
Better to make an agreement with the local magic shop to buy in bulk and save the feat for something else.
Ring Gates are 40K. A bit too expensive for you. :-)
Get a Handy Haversack and store lots of potions. Weight/capacity/fragility problem solved.
/cevah