Important details for ship and some missing details


General Discussion


So i was doing some building tests, and i noted that the shuttle bays are for large only, and that escape pods take a entire expansion slot? but no rules or information on things like docking collars, boarding mechanisms, items that might be pretty critical in a roleplaying game of ship vs ship. and i dont know about you but the inability to equip a ship with at the very least a small shuttle option, or something where a player could hang a tiny craft from the exterior (like firefly or robotech or starwars) to allow tiny or even medium ships to dock and use larger ships, becuase lets face it with the current rules its at bear miniumim 52 points for a drift drive for just PCU, large frame, and drift drive, well out of the range of any player for several level, not to mention a full sized hanger is for gargantuan only, or that the shuttle bay only allows small or tiny ships, there is no midrange options for a player group to dock a fighter or 2 without a signficant investment of points, i feel like they need to expand on some of these like allowing 2 shuttle bays to be converted to hold 1 medium ship to dock.4 for a large. i mean essential you would end up with a ship shell, but realistically, docking and expanded shuttle bays. only allowing tiny shuttles on large ships. exterior docking collar rules would be nice,i mean they are making us pay a entire expansion slot for escape pods, but we cant dock a shuttle with anything smaller then a large.

Scarab Sages

racs333 wrote:
So i was doing some building tests, and i noted that the shuttle bays are for large only, and that escape pods take a entire expansion slot? but no rules or information on things like docking collars, boarding mechanisms, items that might be pretty critical in a roleplaying game of ship vs ship. and i dont know about you but the inability to equip a ship with at the very least a small shuttle option, or something where a player could hang a tiny craft from the exterior (like firefly or robotech or starwars) to allow tiny or even medium ships to dock and use larger ships, becuase lets face it with the current rules its at bear miniumim 52 points for a drift drive for just PCU, large frame, and drift drive, well out of the range of any player for several level, not to mention a full sized hanger is for gargantuan only, or that the shuttle bay only allows small or tiny ships, there is no mid range options for a player group to dock a fighter or 2 without a significant investment of points, i feel like they need to expand on some of these like allowing 2 shuttle bays to be converted to hold 1 medium ship to dock.4 for a large. i mean essential you would end up with a ship shell, but realistically, docking and expanded shuttle bays. only allowing tiny shuttles on large ships. exterior docking collar rules would be nice,i mean they are making us pay a entire expansion slot for escape pods, but we cant dock a shuttle with anything smaller then a large.

In creating my spreadsheet to build ships I saw a few areas of ship build that made my scratch my head:

1. Array weapons take two weapon mounts
2. Crew quarters - you pay a flat fee for the quarters. So having luxurious crew quarters on a Dreadnought is the same BP as Transport.
3. Hangar bays/Shuttle bays (you mentioned)
4. BP cost for a Medical Bay 8 BP vs most of the other labs/workshops at 1.

I think there are a lot of cool things that could be added to ship design but they probably had to pair it down to a few options for the sake of brevity. You could probably do a whole source book on new ships, expansion bays and options. Who knows, maybe they will but I already see a few people in the community coming up with new things to add.

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