Racial Hit Points.


Rules Questions


When bringing a race over from Pathfinder, how would you determine racial HP?

Any other obstacles in converting races?

Scarab Sages

Generally, small races have 2 hp, medium races have 4 hp, and if the race has a bonus to con add 2 to that.

In the CRB, half orcs break that pattern by having 6 hp, but I'm guessing orc ferocity is worth the +2.


Malwing wrote:
When bringing a race over from Pathfinder, how would you determine racial HP?

As far as I know, we don't have hard and fast rules yet, but we do have all the core Pathfinder races in the back of the Starfinder CRB as well as the Starfinder core races and a few playable races from First Contact to draw from. In general, small races get 2 racial HP and medium races get 4 racial HP. If a race has a racial bonus to CON, they also get 2 bonus racial HP. The only exception to this is the half-orc, which has 6 racial HP.

Malwing wrote:
Any other obstacles in converting races?

Some old racial abilities are now useless, especially those that apply to skills which no longer exist. Some racial SLAs act as spells that no longer exist or behave differently. Again, the converted Pathfinder races in the Starfinder CRB are great examples to work off of.

If you have any questions about converting specific races, I'm sure someone around here would chip in their 2 cents.

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