Haunt Scavenger + Magical weapons and armour


Rules Questions


There are several magical weapon/armour abilities that have a necromantic or enchantment aura, and thus are themselves pretty clearly viable subjects for Haunt Scavenger material components.

My question is if, by including one in the equipment, the entirety of the equipment gains that aura and thus if Haunt Scavenger materials can pay for all of the material costs involved.

Thank you for your time and consideration.


Seems hinky. ETV.


... I still have no idea what ETV means. Anyway, anyone have information on whether the entire piece of equipment has the auras of all upgrades for that equipment?


Sorry. Expect table variation.


Okay, thank you for that information.


Yes, that seems like it works. An item with multiple enchantments would radiate all relevant auras.

Of course the utility of this feat is highly dependent on the amount of undead activity you find yourself encountering, but if that's the focus of the campaign then go wild.


Thanks, Lost in Limbo, very nice to know.

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