| Doppelschwert |
The Unstable Accelerant reads, among other things, the following:
When a character at that location rolls a die, treat odd rolls as 1 and even rolls as the highest number on that die.
My reading is that this applies to rolls for taking damage or healing as well - is that really the intention?
Vic Wertz
Chief Technical Officer
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It appears that many of you have realized that when powers tinker with die results, we usually limit it to checks. That's because most of the ways that we mess with dice can cause the die result to be out of scope. A good example of that is the "1–4" table that Longshot quoted: if we added to the roll or subtracted from it, you wouldn't know what to do if you ended up with a result of 0 or 5. Checks don't have that problem because there is no ceiling, and a result of 0 is perfectly valid. (Remember that by rule, the result of a die roll can never be reduced below 0.)
In the case of Unstable Accelerant, though, the way we're tinkering with the roll can't cause it to be out of scope. Since it's always going to give you a result that you could get naturally, we therefore don't need to restrict it to checks. Sure, it can create some weirdnesses... but that's the fun of it.