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So I've been playing PFS (Pathfinder Society) one and off since Year 0 and I know that originally the factions were something that were going to be a way to allow players to influence the game, whichever faction had scored more points got control of Absolom.
At the most recent game I played people were very open about what faction they part of and were even getting other players who's characters were not part of their faction to help them out. Now from a player perspective I don't mind this and even encourage it, no bad feelings at the game table and all, but from a character perspective it makes me ask, what's the point?
If there's absolutely no reason for the Andoran faction to NOT help out the Taldor faction why bother with factions? Why do so many of the faction missions say "Make sure know one see/discovers you doing this" when it doesn't seem to matter.
Also, for those of us who don't make it to GenCon, or PaizoCon are is there any kind of actual story that's trying to be told from scenario to scenario, or year to year? And if there is, is there a recap, or a "Story So Far", area on the web site?
Thanks for the answers!
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As of now, factions don't really effect story plot. I think they are trying to get back to a point where faction success at the player side effects the over arching story line.
Each season does have a story behind it. A lot of times however, the story does not translate to the player at the table. A lot of the story is in the background section of the scenario and only gets read by the GM most of the time. Usually a few scenario arcs in each season carry most of the story forward.