
PowerMalfunction |
Hello everyone,
I had a quick question about Rise of the Runelords Sajan's first power, which states "For you combat check, you may roll your Dexterity die (☐ and you may add the Magic trait) (☐ and/or the Fire trait); you may not play a weapon on the check."
Between errata changes and the switch from "roll" to "skill" in later sets, I wanted to make sure I understood the ability correctly. When you use this power, can you add your dexterity skill feat bonuses to your roll? For instance, if I have checked off two dexterity skills, do I roll 1d10+2 or just 1d10 for combat?

skizzerz |

If that power were written in today's parlance, it would be "For your combat check, use your Dexterity skill (☐ and you may add the Magic trait) (☐ and/or the Fire trait); you may not play a weapon on the check."
In other words, yes, you add any Dexterity skill feats you have.

Hawkmoon269 |

Because Sajan is the best character ever, there is actually an image of his card with updated wording in Paizo blog.