| Pizza Lord |
Like Weirdo said, you follow the rules for that source. In the case that they aren't detailed otherwise, you follow the normal rules. For instance, if you gained a channel power in addition to a cleric's normal channel, that wouldn't change how many channel attempts you could make it a round (unless it specifically said so.) His example of the bloodline breath weapon not having a cool-down but instead a limit is correct.
So this dragon has mystic powers unlike other dragons, derived from the fact that, unlike normal dragons, this one has dragonblood in its lineage.
I know RAW is fine, but the ridiculous factor on that is massive.
I think it's more accurate to say that this [red, blue, silver, etc.] dragon has the blood or ancestry of a different type of dragon, which accounts for why the OP said a different dragon's breath weapon. Though they would only have access to it in a limited manner and it would take a lot more time to develop and manifest in an appreciable way. I think viewing it in that context probably helps. It's not inconceivable that two dragons of differing types might mate (obviously a good and evil pairing would be highly unusual, but a tryst between two good or two evil creatures is a common trope, at least.) The game is quite open and offers many options for races and creatures to gain traits or abilities based on an 'ancestral' heritage that doesn't necessarily change their base race, but does make them unique or notably different than a baseline specimen.
| Darksol the Painbringer |
So this dragon has mystic powers unlike other dragons, derived from the fact that, unlike normal dragons, this one has dragonblood in its lineage.
I know RAW is fine, but the ridiculous factor on that is massive.
Not really. A dragon descended from other dragons would, of course, have dragon blood in his lineage. There's no denying that it's extremely meta, but it's not really ridiculous when you factor in the most basic of genetics.