
Warpriest_Guy |

I'm building a seal breaker antipaladin (undead theme, has a mount like the paladin instead of summons). It's going to be a mounted-charge build. I plan on using animate dead at the higher levels to create minions (fits the archetype but CL-3 makes this difficult). I need some suggestions for feats and gear.
Stuff I've got so far:
Feats: power attack, mounted combat, ride-by attack, spirited charge, wheeling charge, furious focus, escape route
Gear: The Big Six magic items. Conductive weapon quality to debuff the opponents with the touch of corruption class feature. Maybe a spell storing weapon to get some use out of the spells. Horse will wear an amulet of natural armor, horsheshoes of speed/zephyr, and horsemaster's saddle (for escape route) or military saddle.
I don't know much about non-core equipment. Is a mithral full plate, lance, and spiked light shield as good as it gets? I can't find any way to control more undead. caster level -3 really hurts this strategy and the command undead feat becomes terrible.