Faith Magic and Psychic Preparation are omitted from Additional Resources


Pathfinder Society

Scarab Sages

2 people marked this as FAQ candidate. 1 person marked this as a favorite.

The entry for Magic Tactics Toolbox mentions other feat-like class features like Bloodline Mutations but doesn't mention the Arcane Discoveries at all.

Can we please get these explicitly stated as either legal or not? I understand that AR is a "permissive" system and that omitted items default to not legal, but this really feels like an oversight given the other features that were explicitly mentioned.

5/5 5/55/55/5

AR bounces back and forth between permissive and exclusive depending on the work in question, and sometimes for different abilities within the same work.


Pathfinder Starfinder Society Subscriber

The "Other" section for the Magic Tactics Toolbox explicitly permits some features and bans others, so it is really unclear what to do with features not mentioned. It would be worthwhile to inquire whether they were meant to be permitted or banned.

It would probably be safest to treat them as banned until there is a clarification.

1/5

1 person marked this as FAQ candidate.

My bet is that weapon trading was legal in other books so they were being clear these didn't work. But if faith magic and the like haven't been legal anywhere else then they don't need to directly mention it's not legal

Scarab Sages

Well the AR entry for the same book mentions things like Bloodline Mutations which are Sorc equivalent to Arcane Discoveries. So it is really strange for them to be inconsistent about the Arcane Discoveries and whether they're legal or not. They're from the same source.

Every single other thing in the book has an explicit reference making the decision clearly intentional, whether by page reference or being directly mentioned, except the two Arcane Discoveries at the beginning, whose existence isn't even acknowledged.

Because of this inconsistency it feels like an oversight even though I do understand that everything outside the CRB defaults to "not legal" unless mentioned otherwise.

It honestly seems like whoever was writing that AR entry or making the decisions mentally lumped them in with "feats." This is totally understandable because when I was making my character I made the same mistake. But, unfortunately for me, my one-and-only Aasimar has non-retrainable racial and trait decisions that lock him in to a build that I've now realized is not legal.

So, I am going to have to shelve him indefinitely until this gets cleared up or until some way is made available that would allow me to reset my Aasimar's racial options and traits. :(

Scarab Sages

David knott 242 wrote:

It would probably be safest to treat them as banned until there is a clarification.

Yep. That's actually the way AR works, exactly because of situations like this (and for brevity). Imagine if something SUPER broken was overlooked and not mentioned at all? It's better that the overlooked item remain not legal until it's explicitly declared legal. This is just good policy.

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