| Kirk_ |
Hi,
The spell states :
You focus your mind on one aspect of your body, aligning the energies within your body to enhance that element. Choose a single physical ability score (Constitution, Dexterity, or Strength).
If you choose Strength or Dexterity, you gain a +5 bonus on skill checks associated with that ability score. If you choose Constitution, your maximum and current hit points increase by an amount equal to your Hit Dice.
At any time during the spell’s duration, you can expend the spell’s remaining duration as an immediate action in order to gain a one-time physical enhancement associated with the ability score you chose to visualize, as detailed below. After you do so, the spell ends.
Constitution: You immediately regain a number of hit points equal to 1d8 + your total character level.
Dexterity: You gain a +4 dodge bonus to your Armor Class for 3 rounds.
Strength: You gain a +6 bonus on all Strength checks to break objects and on checks to escape or establish grapples for 1 minute.
I would like some explanations about the Constitution part :
Your max and current HP increase by your hit dice.
If you decide to expend the spell's remaining duration to gain 1d8 + Character level HP, the spell then stops. Does that mean you loose a number of HP equal to your hit dice, that your max HP fall to normal ?
Regards
Nefreet
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| 1 person marked this as a favorite. |
Yep.
So say you have 10hd and 100hp.
The spell increases you to 110/110.
You then get roughed up, and drop to 50/110.
Cancelling the spell, you regain 1d8 + 10 ⇒ (6) + 10 = 16
You're now at 66/100.
The spell essentially mitigated 26hp of damage total. First by giving you 10hp extra for a monster to snack on, and then healing you for an additional 16hp.
| Gallant Armor |
It's not bad as it gives you effectively 1d8+HD extra hit points to work with but the material component may hurt at lower levels. False life is a good option of the same spell level, with no material component but shorter duration.
Stacking a Shawl of Life-Keeping onto your cloak slot and filling and healing each morning is likely a better investment than Visualization of The Body.
| Garbage-Tier Waifu |
Agreed. I think I would take False Life over this for health any day. This ability COULD save your life, but that is assuming any amount of damage that sends you into the negatives and exceeds your Con is within 1d8, and even then it is a gamble. I'd rather a much more reliable and cheaper damage mitigation method, and at second level you have quite a variety.