Dancing Double Weapon?


Rules Questions


Double weapons must have both ends enchanted separately.

If I had both ends of a double weapon enchanted with Dancing, could I loose it(standard action) have it fight for 4 turns, touch/grab (free action) the weapon and repeat?

Dancing:
As a standard action, a dancing weapon can be loosed to attack on its own. It fights for 4 rounds using the base attack bonus of the one who loosed it and then drops. While dancing, it cannot make attacks of opportunity, and the activating character it is not considered armed with the weapon. The weapon is considered wielded or attended by the activating character for all maneuvers and effects that target items. While dancing, the weapon shares the same space as the activating character and can attack adjacent foes (weapons with reach can attack opponents up to 10 feet away). The dancing weapon accompanies the activating character everywhere, whether she moves by physical or magical means. If the activating character has an unoccupied hand, she can grasp it while it is attacking on its own as a free action; when so retrieved, the weapon can’t dance (attack on its own) again for 4 rounds. This special ability can only be placed on melee weapons.

Turn 1: Activate Dancing on end 1 and Fight 1, end 2 at rest
Turn 2: Fight 2
Turn 3: Fight 3
Turn 4: Fight 4 and Drops
Turn 5: Activate Dancing on end 2 and Fight 1/End 1 at Rest 1
Turn 6: Fight 2/Rest 2
Turn 7: Fight 3/Rest 3
Turn 8: Fight 4/Rest 4, Drops and repeat Turn 1

The tricky part would be grabbing the weapon before it drops or picking it off the ground during combat.

This trick would work with 2 weapons and animate shields as well.


Should work fine. You basically have two dancing weapons, no reason you can't go back and forth between them just because they're really a double.

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