scribing spells from GM chronicle


Pathfinder Society

Dark Archive **

3 people marked this as FAQ candidate.

I can't find anything one way or the other about scribing spells from a spellbook found in a scenario/module that I GM'd. I know I qualify for everything on the chronicle (with some exceptions), but I don't see anything about spells the players found in game.

am I cool to scribe those spells at cost? or will I need to wait to encounter them as a player and/or pay the extra 50% to rent a book from the pathfinder lodge?

3/5

I am interested in an answer to this question. I've always accepted it as a trade-off, you don't lose wealth by using consumables, but you don't gain discounted spells. But this does go against the precedent that GMing shouldn't penalize your character.

1/5

In a couple of past threads, the answers have tended to be "no", but with no hard rules quotes. Generally, it seems to be something like "no, because you didn't scribe it at the table while playing" (because you didn't play.)

I would also like to have a ruling on this, possibly with the added question of "if so, can a GM scribe from a player at his table?"

3/5

Can the player scribe from the GM? It may cause more complications than its worth.

Dark Archive **

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also, is the witnessing the scribe roll even necessary if you can't fail a take 10? can I not sign off as a GM for myself?

Shadow Lodge

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The Guide is quite clear on what the GM gets: they get a chronicle, with full XP, GP, and PP rewards, as well as any boons on the chronicle that they wish (that's appropriate for the character; no Dark Archive faction boons for your Scarab Sages character).

That's it. You get the chronicle, and nothing more.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

I agree with SCRPedMage on the "technically, by the book" part of the answer; and shaventalz' fluffwise explanation.

You can't fulfill player-side goals on Faction Journals as a GM; it would be strange if other "you get this benefit because you're in the middle of playing the adventure" things were available to the GM.

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