Shaman Erosion Curse Hex on Unorthodox Targets


Rules Questions


First off, I'm not sure if this should be in the rules forums or the advice forums. In the Shaman Nature spirit, there is the hex Erosion Curse:

Erosion Curse wrote:
The shaman summons the powers of nature to erode a construct or an object within 30 feet. This erosion deals 1d6 points of damage per 2 shaman levels, ignoring hardness and damage reduction. If used against a construct or an object in another creature's possession, the construct or the creature possessing the object can attempt a Reflex saving throw to halve the damage. Once an object or a construct is damaged by this erosion, it cannot be the target of this hex again for 24 hours.

If an enemy has ridiculous AC due to magic armor, would it be possible to erode say, the undershirt of the armor? Is that considered part of the armor? What penalty would the target take, if any? Would this be entirely up to GM discretion?

What about if a target's socks or bootlaces disappeared?

Could one use this to cause a part of the ceiling to cave in on a target, or a sliver of a nearby structure to fall, such as the overhang of a roof or a panel of wall? Could it be used to damage a 5-ft square on the ground to make it difficult terrain? Fell a tree?

Does the target have to be in sight? I presume so, that you wouldn't be able to target the hinges on the other side of a door, or the deadbolt/lock itself to disable it

Would it work through the Crystal sight of the stone spirit?


mechanically armour doesn't have an undershirt - any rules including separate rules for that would be houserules - same goes for socks and bootlaces
I don't think i'd allow structures to be targetted as it specifies objects
you'd have to have line of sight as normal

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