
Artemis Moonstar |

Mostly out of curiosity, and because I found some old notes concerning a five-shot game I wanted to run (as a general test), I'm wondering if anyone's used the following combination of subsystems yet. Notes on how I'd have modified it in parenthesis.
-Wounds and Vigor. (In my notes, add constitution modifier to vigor points, and add # of HD to wound points, so that a level 5 PC has Con Score + 5 WP. Adjust wounds to make it easier to understand, Con score wound points, standard bleeding out at 0 WP, live until - con score/wp)
-Armor as DR. (I've got them modified, but the paper got wet and the ink ran, can't read it)
-Wound Threshold. (Apply to Healthy and Grazed to Vigor, Wounded to 0 Vigor, and Critical to half vigor. )
-Stamina and Combat Tricks. (Free to Fighters, feat for everyone else. 0
-Automatic Bonus Progression.
-Called Shots. (Reduce amount required for Debilitating Blow, the amount required is "ridiculous")
-From 3.5 Unearthed Arcana, Automatic Defense Score.
-From Wheel of Time RPG, Good/Mid/Bad saves (add a 'Middle' save throw that caps out at 9, basically. Wet, can't read which classes are adjusted to 'middle' saves).
Not expecting any feedback on UA or WoT's systems I pilfered, but the other ones I'm curious if anyone's used in like a one shot or two and can let me know how they function together.