Sneak Attacks with Damaging Combat Manuevers


Rules Questions

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Sneak Attack:
Sneak Attack wrote:

If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.

The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.

With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.

The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment.

I'm planning a character focused around bull rushing, and I want to solidify some of the rules before I play it. From what I understand, combat maneuvers are considered attacks (hence true strike works with them). Assume each of following is against a target who is flat footed. Which of the following are true?

A. If I bull rush a target and have an ability that deals damage whenever I bull rush someone (IE Siegebreaker fighter's level 1 ability), do I get extra damage from sneak attack?
B. If I bull rush someone, and have to qualify for the damage (such as from Raging Throw or Merciless Rush), and it successfully deals damage, do I get sneak attack from that?
C. If I shield slam someone, they take damage from the shield (which gets sneak attack). If I also successfully deal damage with the bull rush (such as from Siegebreaker fighter), does that get sneak attack damage as well, even though there was only 1 attack roll made?

In essence, is the rule of thumb as follows: "You get 1 sneak attack roll for every attack roll that deals damage", not including the exemption FAQ regarding spells such as scorching ray?


I would follow the simultaneous spells principle - one sneak attack per damaging attack roll.

Not entirely comfortable with siegebreaker adding sneak attack, I need to look into that a bit further.

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