DC on a lock


Advice


I am trying to determine the DC for a very hard lock. My party is level 10, and while I have been playing for 6 years now, this is my first DMing experience. There are 2 locked doors in this room one with a very hard lock and one with a lock that is mildly hard. Anyone have any advice for what would be reasonable for a level 10 Rogue?


PRD Equipment wrote:
Lock: The DC to open a lock with the Disable Device skill depends on the lock's quality: simple (DC 20), average (DC 25), good (DC 30), or superior (DC 40).
Arcane Lock wrote:
An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass your own arcane lock without affecting it. If the locked object has a lock, the DC to open that lock increases by 10 while it remains attached to the object.

How hard do you wanna make it?

By default a level 10 rogue who invested in disabling device to unlock stuff is gonna have a pretty easy time (as intended). But if you wanna just arbitrarily make it difficult for the rogue, find what his modifier is and add +15 to it as the DC.


pfSRD wrote:
The DC to open a lock with the Disable Device skill depends on the lock's quality: simple (DC 20), average (DC 25), good (DC 30), or superior (DC 40)

Hope that helps.

EDIT: Protoman, you ninja :)


powerdemon wrote:
EDIT: Protoman, you ninja :)

Whistles and teleports away.


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Thank you! Both of those help immensely actually!


Hey don't forget you can have doors be broken or stuck and require a strength check, or hey don't forget there are somebody locks you just can't pick from one side just food for thought


Obviously if the door is locked from the other side you would then require the party to bust down the door, or sunder it or something.

Don't forget your imagination is a very powerful tool !

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