Cost for non-magical items created via Craft skill


Rules Questions

Silver Crusade

Is it correct that the 1/3rd cost is a one-time expenditure no matter how long it takes to craft the item? You don't pay that once per week do you?

Is there a rule preventing crafting multiple items in one day? Again, for non-magical, Craft skill-created items.


In one day you can do one day worth of work. It seems reasonable to divide this between projects, but that won't get more done doimg them one after the other.

The 1/3 cost is for the raw materials for the item, paid once. For long projects cost of living could become a factor.

Silver Crusade

Alright, an example to get at what I'm asking in my first question:

Paper Candle Firework, cost in SP is 10 and the crafting DC is 20. The minimum successful roll of 20 gives me 400 sp worth of progress. This means I can craft 40 fireworks in a week, or 5 in a day, just by the numbers. My question is, is this legal, or am I limited to one per day as with magic items?


Magic and mundane crafting are two separate systems. It is unclear if multiple cheap items can be crafted in one day, but it seems foolish to not allow. Talk to your GM.

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