HP and Hardness of firearms


Rules Questions


3 people marked this as FAQ candidate.

I'm wondering what the hardness and HP are for firarms, specifically pistols.

The chart here: http://www.d20pfsrd.com/equipment---final/damaging-objects
lists "projectile weapons" as 5 hp, 5 hardness. Is that it? I feel like firarms should be a little toigher than a bow or crossbow. Maybe not though with all the delicate parts....


powerdemon wrote:

I'm wondering what the hardness and HP are for firarms, specifically pistols.

The chart here: http://www.d20pfsrd.com/equipment---final/damaging-objects
lists "projectile weapons" as 5 hp, 5 hardness. Is that it? I feel like firarms should be a little toigher than a bow or crossbow. Maybe not though with all the delicate parts....

When that chart was made, the only projectile weapons were bows and crossbows, both made from wood.

I don't know of any place that actually lists firearm hardness/hit points.

As firearms are made of metal and wood, I would assume Hardness 10, same as other metal weapons. It is true that the entire weapon isn't made of metal, but enough of it is to probably use that value. For hit points, I would just use the values for the one and two-handed hafted weapons. 5 hit points for pistols, 10 for two handed firearms.


Most bows and crossbows are wood, so that's why it lists them as hardness 5. If you somehow had a bow made (predominately) of steel it would be 10. If your item is two different metals, you would use the weaker if it reasonably likely to be damaged. An example would be a mace with a wooden handle and an iron head or a polearm with a mithral head and a wooden haft.

If I had to make a ruling, a pistol would be hardness 10 hit points 5, that's a one-handed melee weapon, so basically as tough as breaking a longsword,


Thanks for the input. I have an encounter coming up with an NOC who will likely try to sunder our gunslinger's pistol. This helps.


This question has been asked before, to no avail.


Azten wrote:
This question has been asked before, to no avail.

I suggest we FAQ this then. Get a real answer.

Liberty's Edge

A renaissance era firearm was wood an metal, so the best comparison seem to be the mixed material hafted weapons:

One-handed hafted weapon hardness 5 hit point 5
Two-handed hafted weapon hardness 5 hit point 10

One handed for pistols and the like, 2 handed for muskets, arquebuses and the like.


All the crossbows I can think of used metal "bows" on wooden stalks.

PF guns are also metal & wood. Given the misfire rules, I think the wood as the primary material is appropriate.

/cevah


Weapons are only as strong as the weakest part. Seems there is consensus they are wood and metal composite, so hardness 5.
One handed weapons (pistols etc.) hp 5, 2 handed (muskets etc.) hp 10 is in line with comparable weapons and is more than reasonable.

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