
Evil Ben |

Will classes work the same way? or more genereic classes, like in Modern d20?
I would like classes to work the same way they do now (tweaked for the future setting). I would also like to see race specific classes. Imagine a gnome mech pilot that puts him at medium or large sizes with holo shielding ..

David knott 242 |

We have seen the names and brief descriptions of the proposed classes. They are definitely not generic like the d20 Modern classes. However, since there are only seven of them, I would imagine that they are slightly broader in concept than the current massive number of Pathfinder classes and archetypes.

Sluaghshog |

Will classes work the same way? or more genereic classes, like in Modern d20?
I would like classes to work the same way they do now (tweaked for the future setting). I would also like to see race specific classes. Imagine a gnome mech pilot that puts him at medium or large sizes with holo shielding ..
Paizo has already revealed the names of the core classes for Starfinder:
"There will be seven core classes on release: the technomancer (magical hacker blending technology and magic), mechanic (engineer with a robot buddy), solarian (mystical melee combatant harnessing the cycles of the stars), soldier (heavy weapons specialist), envoy (diplomat and ally-booster), mystic (caster channeling strange energies to manipulate biological systems), and operative (stealthy skill specialist)."
http://paizo.com/paizo/blog/v5748dyo5lj4s?Starfinder-What-Weve-Revealed-So- Far

Dale McCoy Jr Jon Brazer Enterprises |

I expect that, considering how popular archetypes have become, that Paizo will include a couple for each class, as creating archetypes not only is easier than creating a whole new class, but also it goes down well with the players and GMs.
I expect that, considering the amount of material they are trying to cram into the core book, they won't include any archetypes. They'll save them for back material in the Starfinder AP, or leave them up to Starfinder Compatible companies. Because you know that us compatible publishers will be producing archetypes from the word go.

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Theliah Strongarm wrote:I expect that, considering how popular archetypes have become, that Paizo will include a couple for each class, as creating archetypes not only is easier than creating a whole new class, but also it goes down well with the players and GMs.I expect that, considering the amount of material they are trying to cram into the core book, they won't include any archetypes. They'll save them for back material in the Starfinder AP, or leave them up to Starfinder Compatible companies. Because you know that us compatible publishers will be producing archetypes from the word go.
But they'll have more room to include archetypes, because they won't have to cram 11 classes.

Dale McCoy Jr Jon Brazer Enterprises |

But they'll have more room to include archetypes, because they won't have to cram 11 classes.
They're also including the setting, ship combat rules, ships, possibly NPC ship design rules, rules for leveling ships up by level, technological items. They were talking before about what they can cut, like the number of feats in the book. I kind of imagine they had more classes in mind and had to cut one or two for space.

Browman |

Archetypes don't usually take up that much space, you probably only need 10 pages to give each class 2 archetypes. Also just the fact that they are planning on doing archetypes will make them fit better with core classes, since for pathfinder the core classes were written before archetypes were a thing.