Balfore's page

Organized Play Member. 9 posts. No reviews. 1 list. 1 wishlist. 7 Organized Play characters.


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There was mention by one of the Starfinder Devs of a solarion that dual wielded a solar blade and another sword. This was before launch but I guess I'd run it by your GM unless this is for Starfinder Society.


I'm sorry if this has been asked already. But can one find the Starfarer's Companion on Paizo.com or elsewhere? My group is pretty jazzed about Starfinder and the Starfarer companion.


I know this is a long shot because the books haven't even come out yet. But is there an expectation on when things like Tiefling, Assasmiar and the most unusual races like catfolk are going to be statted out for Starfinder?


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ROGUES GET GOOD WILL SAVES IN THE FUUTUUUUUUURE!

*ahem* I am super excited about Starfinder. I am loving getting a taste of the new classes. The Envoy looks really neat as well. I'm having no clue what to even DO with 8 skill points.

I've always been a huge Sci-Fi fan and my birthday is in August so Paizo I really appreciate this.


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Having a couple Archetypes would be nice, but I more just hope that there is a Jedi like class. Solarion seems like it might be it. Just give me laser swords, telekinesis and mind powers.


As somebody who absolutely loved Iron Gods and who's group pretty much finished it as it was coming out a couple years back. Hell, Minor spoiler. At the end of Iron Gods we essentially decided to go Star Trek and seek out new worlds and all that junk backtracking the Divinity's crash on Golarion to find a certain important npc's home planet and get her home.

I guess exploration, Interesting places,Cool NPC's and awesome monsters ( I can't get over the idea of demons with chainguns) great adventure hooks, just really taking advantage of the sci-fi setting and how big the universe is for all kinds of zany hijinks. Kind of a Star Wars/Mass Effect feel would be what I would really crave. Mixing in Magic and High Tech and having them both feel just as valid.

What I felt was Iron God's strongest part was it's trilogy setup. Books 1 & 2 showed a strong narrative collection that bridged them seamlessly. Followed by 3 & 4 and finally 5 &6. Having an entire plot thread spanning over two books and handled fantastically was a welcome change from the single book plots and adventures in previous Ap's.

I might be rambling but just like-Really don't just make it Pathfinder In Space! Don't do what you guys did with the high level Demons on the Moon Module. Take full advantage, make it your own and tell a great story that cannot be told on Golarion.


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Distant Worlds AP (Spaaaace!). and an AP taking place in Kaer Maga (Possibly going down the levels)


Run a LVL 4 Pregen that is of a complimentary class that'll help out your party of 3. That's what you do in Pathfinder Society at the very least.


Why is it a standard action for the paladin and a swift for the Magus?