Inhaled Poisons: How long do they linger?


Rules Questions


1 person marked this as FAQ candidate.

There are no rules regarding the period of time a poison cloud created by an inhaled poision lingers.

The current rules suggest that the effect lingers for more than a round (i.e. the refernce of holding your breath multiple rounds). Could you clarify this?


turing85 wrote:

There are no rules regarding the period of time a poison cloud created by an inhaled poision lingers.

The current rules suggest that the effect lingers for more than a round (i.e. the refernce of holding your breath multiple rounds). Could you clarify this?

Well, in 3.5: Holding ones breath didn't matter. ( they affect the nasal membranes, tear ducts, and other parts of the body)

Usually in 3.5 again, it lasted but a few rounds (Water Deep's Xanathar's men used Sleep Smoke lasts 2).

Back to Pathfinder:
Breath holding gives you a 50% chance to ignore a inhaled poison.
I think in general inhaled poison is harmless after initial round eggshell (container) broke and was released.
You would hold your breath incase they are throwing more.

Alternatively, if a trap was continuing to release it.

turing85 wrote:

There is no clear definition about how inhaled poisons are delivered.

Could you clarify if an unmodified flask of inhaled poison can be used as a splash weapon?

It isn't a splash, but an area effect but similar.


Starbuck_II wrote:
turing85 wrote:

There are no rules regarding the period of time a poison cloud created by an inhaled poision lingers.

The current rules suggest that the effect lingers for more than a round (i.e. the refernce of holding your breath multiple rounds). Could you clarify this?

Well, in 3.5: Holding ones breath didn't matter. ( they affect the nasal membranes, tear ducts, and other parts of the body)

Usually in 3.5 again, it lasted but a few rounds (Water Deep's Xanathar's men used Sleep Smoke lasts 2).

Back to Pathfinder:
Breath holding gives you a 50% chance to ignore a inhaled poison.
I think in general inhaled poison is harmless after initial round eggshell (container) broke and was released.
You would hold your breath incase they are throwing more.

Alternatively, if a trap was continuing to release it.

turing85 wrote:

There is no clear definition about how inhaled poisons are delivered.

Could you clarify if an unmodified flask of inhaled poison can be used as a splash weapon?

It isn't a splash, but an area effect but similar.

Any RAW sources on your claims? As far as I know, there is little to no ruling about inhaled poision deliveries. There are only construction rules for traps, no timings for the cloud, it is not even defined if the poison in its created form is liquid or solid (which might suggest it must be burned in order to take effect).

I extended my question about poisons being splash-weapon by asking if they can be thrown by any means in case they are no splash weapons. This is the actual core of these two questions.

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