| Unit_DM |
My group was running "Age of Worms" set in our own campaign setting. I needed a break from GMing so we switched to another campaign (Rise of the Runelords . . . great campaign so far, by the way) and then life happened and it's been about a year since we left off Age of Worms.
We were halfway through the campaign (just finished "Gathering of Winds" for those familiar) and of course there are SO many details, characters, plot points, backstory, world history that all play into this campaign. Things that I'm sure the players have forgotten that are important. There are so many things coming that will be so much better if they are understood in the context of the setting and campaign.
Any advice on how to give a "recap" of what's happened so far that isn't just a boring slog through everything that has happened so far? I don't want the important, exciting details to get lost in the minutia. We play online so it's really easy for the players to get distracted if I'm just talking for 10 minutes about things they did 3 years ago.'
I thought about trying to make a video with music and images from the adventures . . . or maybe writing a scene where they are talking to a friendly old wizard about everything that happened. Anyway, thanks for the help as always!