Are there any rules to find someone in a forest fire?


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I don't know if this goes here or in the rules forum...

Background: One of my players (half-fey oracle of nature 11) wants to rescue a dryad, but he does not know where she is. He knows she is somewhere within a huge forest fire (the player used commune with nature, 11-mile radius), caused by a pyromaniacal wizard.

The other players have tried to persuade him to desist, but he will go alone. The other players will seek help of druids to quench the fire, but will take many hours to get them where the druids are.

Rules: How to find a panicked dryad in the middle of a forest fire and filled with smoke? ¿1d4 hours each roll? ¿Perception or survival? What DC?
How long it would take? It should also apply rules of suffocation and heat.
He has access to create water, endure elements and resist energy, but that did not protect him from the smoke. I guess that aims to create water to make a firewall around the tree, but I'm not sure of his chances of success with that tactic.


Since he is a oracle of nature he has access to speak with plants and grove of respite. Speak with plants last 1 min per level so lasts for 11 min per casting. If he has a way to move fast enough that should significantly increase his chances of finding her. Grove of respite says it conjures a grove of trees surrounding a shallow spring. That may be enough to save her tree.


Adventure Path Charter Subscriber; Starfinder Charter Superscriber

Forest Fire rules are in the CRB, in the Environment chapter.

Wilderness section first three subjects, Getting Lost, Forest Terrain and Forest Fires.

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