Greater Object Possession and constructs


Rules Questions

Shadow Lodge

So first, let me post the two relevant texts:

Quote:

Object Possession, Greater

School necromancy; Level occultist 5, psychic 6, sorcerer/wizard 7, spiritualist 6, witch 7
Range medium (100 ft. + 10 ft./level)
Target unattended Gargantuan or smaller object (minimum Tiny) or construct
Duration 10 minutes/level (D)

This spell functions as object possession, except as noted above. The possessed animated object has a number of Construction Points appropriate for its size (up to 5 CP for Gargantuan objects). Your silver cord extends to medium range (100 ft. + 10 ft./level).

You can attempt to possess a construct instead of an unattended object as your first possession with this spell. If you do, this spell acts as control construct, except as noted above.

... and ...

Quote:

Control Construct

School transmutation; Level sorcerer/wizard 7
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Target one construct
Duration concentration
Saving Throw none (see text); Spell Resistance no

You wrest the control of a construct from its master. For as long as you concentrate, you can control the construct as if you were its master. You must make a Spellcraft check each round to maintain control. The DC of the Spellcraft check is (10 + the construct's HD). If the construct's creator or master is present and trying to control the construct, you both must make opposed Spellcraft checks each round to control the construct.

So if I use greater object possession to jump into a construct, do I even need to make any checks? The former spell implies that it replaces control construct's school, range, target, and duration with its own—"10 minutes/level" replacing "concentration"—so the Spellcraft check would be completely unnecessary, wouldn't it?


Constructs are not objects. You simply can't jump into them using object posession, the spell creates an animated object, it does not allow you to posess a construct.

Your only option is external control using the second spell.


You could cast regular possession on a glass golem.

Shadow Lodge

Drahliana Moonrunner wrote:
Constructs are not objects. You simply can't jump into them using object posession, the spell creates an animated object, it does not allow you to posess a construct.

Please re-read the full text of greater object possession; the spell specifically allows you to possess a construct.

Shadow Lodge

Bump, hoping for some clarification...


I don't see that the change in duration obviates the need for Spellcraft checks to control. You just get to make them w/o as much concentration, so you can do other things in the meantime.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

It doesn't seem to say you get to skip the checks, so you don't.

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