| Tyrantherus |
Hello! Been awhile since I've been on these forums. Currently running a homebrewed campaign that takes place in the traditional golarion setting. That said, one of my players was born and raised in Rahadoum, and was wondering if there was anything noteworthy that isn't covered in the wiki's (ban on religion, focuses more on human ingenuity, growing desert, but masters of trade...). In addition, I was wondering if there was any particular thing in regards to witch hunts, and what lands are more prominent with them and not. One of the NPC's that the players have something against just happens to be one, and trying to figure out what kind of future characters to involve where in which it would make sense to have them make an appearance, although obviously Irisen is more or less witch country. Any info in regards to these things would greatly help in making a more structured environment in my game!
| Ventnor |
I'd imagine that Witch hunts might occur within Rahadoum, for the same reason God worship is outlawed (selling your allegiance to an outsider instead of pledging it to humanity). Other than that, I'd imagine that witch hunts are most common in Ustalav (winner of the "Most superstitious peasantry" award for the last 2 centuries and counting!) and the Realms of the Mammoth Lords, since they're right next door to Irrisen and kind of ticked off that Baba Yaga and her witches stole half their country.