Paladins, Elemental Resistances, and their potential stacking


Advice

Dark Archive

Two quick questions that I can't find specific answers to despite several hours of looking around.

#1
Paladins, they are allowed to multiclass right? My brain keeps going back to 3.5 where they weren't without specific feats, but I find nothing telling me they can't specifically, so this is just a verification.

Which leads into Question 2...

#2
Do elemental resistances from different races/classes/archetypes stack if they don't say they don't? Or do they specifically have to say they stack with resistances from other sources?

Example: (links for ease of reference)
Ifrit Paladin (Empyreal Knight Archtype)/Bloodrager with the Elemental (or Celestial) Bloodlines

Ifrit gives fire resist 5;
Empyreal Knight gives Resist 5 cold/acid/electricity at L3;
Elemental Bloodline gives resist 10 for chosen element at L4
(Celestial Bloodline gives resist 5 acid and cold at L4)

Giving either a resistance of 15 fire, 5 cold/acid/electricity,
OR a 5 fire/electricity, 10 cold/acid

Because of my caution I feel that they won't stack due to the worry of exploiting, But I have erred on the side of caution wrongly before.

This is mostly a flavor build that started stacking in ways I didn't forsee when I was looking at the cross classing as I wasn't interested in the mount feature of the Empyreal Knight. For extra info on the character, I decided to make a character that is my version of Vin Diesel's "Kaulder" from "The Last Witch Hunter," which I recently watched again.

Thanks in advance for all your help. I hope to one day be

Grand Lodge

Resistance overlaps. You'd use the highest of your options.

Paladins can multiclass. If they cease being Lawful Good, or otherwise violate their tenets, bad things happen to them.

Dark Archive

Thank you, I thought so, And I did remember the alignment restrictions, But that clears up half my conundrum.

Edit: AHH! I didn't see the first line.. So my entire question answered in two lines. And I felt so good writing such a complete and filled out example. Such a let down. :)

Dark Archive

Oh, Do Paladins gain the weapon Proficiency of their Deity's favored weapon? I didn't think so, but I was hoping.

Grand Lodge

Nope.


Paladins have proficiency in simple and martial weapons. Since most deities weapons fall into one of those categories they usually are proficient in their deities favored weapon.

Multiclassing usually leads to very weak characters. In 3.5 most of the classes were front loaded so extensive multiclassing usually boosted your power. In Pathfinder the opposite is true. Most classes including paladin continue to gain abilities as they level up, and many of the classes’ abilities are level dependent. Paladins for example add their paladin level when smiting evil, and gain more smites as they level up. You are usually better off sticking with a single class. Prestige classes have also been made less powerful than in 3.5 so there is really no good reason to multiclass.

Dark Archive

I appreciate the advice, and if I was building just for power play I would probably single class. 90% of what I build is RP/character progression first, Power second so I tend to have at least a little multiclass in my characters.


Bloodrager dip could be pretty strong. Lawful rage, CHA based, etc. Oracle dips are popular too.

Just some multiclass ideas. Paladins do have level dependent stuff so a level or two of dipping is the best way to go.


MageHunter wrote:

Bloodrager dip could be pretty strong. Lawful rage, CHA based, etc. Oracle dips are popular too.

Just some multiclass ideas. Paladins do have level dependent stuff so a level or two of dipping is the best way to go.

Oradin is probably one of the few cases multiclassing ends up more powerful than single progression.

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