The Diplomat |
A number of questions in this thread, all related to using the acrobatics skill to "dismount"
1. A fast dismount is only possible of the character has a move action remaining. If the character doesn't have a move action (e.g. has just completed a charge), could he dismount acrobatically (i.e. intentionally "fall" off the horse) and make a DC 15 acrobatics check to avoid falling damage?
2. Can she utilise the added height afforded to her by the horse to long jump (e.g. over an opponent)? If the horse has just completed a move action, can she utilise the momentum to gain the benefits of a running jump?
RedDogMT |
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There are no rules for either of these, so it is left up to the GM to adjudicate.
1. I would say no. You are trying to circumvent a rule (under Ride) using a different skill that does not have a similar example. Dismounting is a move action normally. Even sliding off the mount to use acrobatics would not be a quick (ie free) action.
2. I would let the character count the horses movement speed for the distance of the jump, but not towards height. However, assuming the character was standing on the horse at the time, I would give the character an additional 5 feet height off of the ground for the overall height of the jump. I think that's fair.