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Good luck. I've never even heard or thought of an idea like that.
Are you making a race or monster?
Try this:
http://www.d20pfsrd.com/bestiary/monster-listings/templates
And this:
http://www.d20pfsrd.com/bestiary/monster-listings/templates/abomination-cr- 1-tohc
Go to the similar page listings below on listing No. 2

Tacticslion |
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WARNING! WARNING! WARNING!
WALLS OF TEXT, INCOMING!
IF NOTHING ELSE, LOOK AT THE "VERMANOID" TEMPLATE, BELOW!
THANKS! AND SORRY!
Good luck. I've never even heard or thought of an idea like that.
Are you making a race or monster?
Try this:
LINK ONE (templates)
And this:
LINK TWO (Abomination template, in specific)
Go to the similar page listings below on listing No. 2
I helped!
Beyond that, there are a few other ideas you might want to try.
First of all, the abomination is a pretty solid template.
If you're not into templates, a lot of what I'll be linking won't interest you (for the record, I'm just perusing the templates link above, like you'd be, but then posting the more potentially-interesting or -viable choices), but I'll go ahead and post three things really quickly that aren't templates, off the top of my head:
- aranea: spellcasting, shapeshifting spider with a unique humanoid form and a hybrid of the two
- mongrelman: ugly monstrous humanoid with various feature
- ettercap: spider-related monster with both arachnid and humanoid features
And, that bit of business aside, now the templating blitz commences! For the record, if nothing else, check three paragraphs down, where it mentions the "vermanoid" template - I think you'll like it!
Second of all, just so you know, unlike the 3.X version, the worm that walks is no longer an "epic" template - it lost some of the "epicness" of the 3rd Edition version, and was turned into a more lich-like template. I didn't realize this until perusing it, either. If you didn't mean "epic" in that sense... oops! Sorry. :D
Along the lines of the abomination template, you've got the amalgam template - like the abomination template, it's just mashing two creatures together.
That said, the verminoid template is pretty much exactly what you're looking for, I think - it's a humanoid vermin!
If you liked the "swarm" conceit of the worm that walks, you may like the collective creature - the creature would be a different shape from the expectation of that template, but it could otherwise function.
If you're looking more for thematic, than specific, elements, you've always got the eldritch template - simply give it a low CR and a few features of insects.
The fleshwarped template is pretty weird - it's the source of creating things like driders (oops, forgot to link this one, above!), and the goblinoid "gublasks" (sorry, no link avaiable) and orc-based "oronci" are solid examples, but the template itself doesn't "create" those creatures, just a random thing (which, I believe, according to lore, is what happens to "non-specific" transformations of the fleshwarped template).
In a related bit of weirdness, the mana-wasted mutant, mutant, mutant creature, and mutant goblin templates can all be used to create weird creatures with verminous qualities of various kinds - some of those will likely work better than others.
The lycanthrope* template specifies animals, however, in an old 3.5 game I ran quite some time back, I had a werespider gang the PCs destroyed - one of the PCs got infected, blew his fortitude save, and kept the template (and, after a quest or two, gained control over it). It seems the monstrous lycanthrope** template was designed to do the exact same thing, these days (it didn't exist when I was running).
* Which should really be called "therianthrope" by the way - at what point did "lycan" ("wolf") transition into "every mammal"?
** Which should really be called "morphethrope" by the way - at what point did "lycan" ("wolf") transition into "every conceivable thing we can imagine"?
The manimal or teratocephalos templates are, again, aimed towards animals, but there isn't a reason I can think of not to apply either to vermin, as well.
Nevermind! See the verminoid template, above!
If absolutely nothing else works for you, so far, there's always the tulpa creature - you can shift its features however you want, it's an incarnate dream! :D
Though it's really not what you're looking for, the pod spawned creature is a pretty funny variant that could lead to a MiB-style "EEEeeewwww" moment later. Similarly, the terror creature template can (not via original fluff, but by repainting) make a creature feel more "squicky" than normal. A totem animal vermin might be interesting for your game (I don't know, I'm just scatter-shot spit-balling by this point).
(Also, don't be fooled: exoskeleton is basically just an undead vermin template, akin to a skeleton or zombie for a vermin.)