| Legion42 |
Alright, so with the new Ultimate Intrigue the Feat Cat's Fall feat has been added.
"When you succeed at a DC 15 Acrobatics skill check to soften a fall, you ignore the first 20 feet of that fall and convert the damage from the next 10 feet of the fall to nonlethal damage. You land on your feet as long as you take less than 20 points of damage from the fall."
In Dirty Tactics Toolbox the Feat Equipment Trick (Cloak) is listed. One of the tricks for the cloak is:
Parachute Cloak (Acrobatics 5 ranks) While wearing a cloak, you can adjust your grip so that it catches the air as you fall. If you use both of your hands to hold on to your cloak as you fall, you can attempt a DC 20 Acrobatics check to ignore the first 20 feet fallen (as opposed to the usual DC 15 check to ignore only the first 10 feet), and you avoid falling prone at the end of your jump even if you take damage.
So the language of both feats use "ignore the first 20 feet" when falling.
The question my players have asked is this:
Can they both be applied to a fall by making 2 separate skill tests for the fall?
One at the start to enable the Parachute Cloak at the top of the fall and then a second to enable Cat's fall at the bottom. If both checks passed they would ignore 40 ft of fall, take nonlethal for 10, then avoiding falling prone with all other damage being applied normally. If both checks fail then you would take damage normally. If only one succeeds then you would apply the benefit as normal for the successful role.
I am currently running a city based campaign with an intrigue/superhero theme and they are really wanting to do the Hero drop thing so I don't really have an issue with this, but I figured I would ask the community. Dedicating 2 feats to this seems worth the effort. There are only a few buildings in the city that are over 60 ft tall, but many that are 30-40. I have instituted a ruling on dropping on people already that seems to be working well so I'm not concerned about them landing on bad guys.
Should I increase the DC of the Cat's Fall check? To me this seems like the increased DC of something like avoiding AoE on multiple foes. So increasing the DC by +@ or +5 seems reasonable.