consecutive save for cure?


Rules Questions


Quote out of Phase spider:
Bite—injury; save Fort DC 18; frequency 1/round for 8 rounds; effect 1d2 Constitution damage; cure 2 consecutive saves. The save DC is Constitution-based.

so, the spider bites a PC, and he rolls Fortitude, lets assume he fails, the PC loses 1d2 CON, next turn he tries again, and it works, so no 1d2 CON, does he try again? ("cure 2 consecutive save") or does he wait for next turn? and THEN if on the next turn he succeeds, then he is cured?

more questions:
1. if he is bitten and poisoned again, does the frequency resent? 8 turns again?
2. if the PC fails to cure it over 8 turns (assuming he didn't die) and the fight ended, what now? is he stuck with minus 8 Con?
3. what else can save a poisoned PC (excluding Cure poison), keep in mind this is a part of 3, summoner, magus\ninja, paladin.

Thank you!

Grand Lodge

He waits for the next turn, and provided he succeeds, the poison would be cured at that point.

1. The frequency does reset, 8 rounds again, unless saved against the first time or saved twice in a row.

2. Yeah, he's stuck with between -8 and -16 con. This is why you should carry around potions, and eventually a wand of Lesser Restoration.

3. The spells Delay Poison or Accept Affliction could help. The item Antitoxin would also be really useful (+5 to Fortitude Saves against poison for an hour).


Have anti-toxin ready before reading.

Don't forget that for each additional dose of poison you do not make additional save for each dose, but the DC of the save goes up by 2.

You save against poison when initially exposed (bitten in your example) and then ONCE at any point on each of your subsequent turns. So in your example he waits for his next turn.

Without magic you recover from ability damage at a rate of 1 point/night or 2 points with complete bed rest. Having someone who can help with condition recovery can be key to a parties success, even if that is just someone with a decent UMD and a stack of wands.


wow, this is BRUTAL!

2 more question
1. an additional dose of the SAME POISON also raises the save by 2? i thought it was only if you combine two different poisons?
2.if i failed the previous round, and got poisoned, then i successfully saved, then the enemy tries to poison my again and i save successfully. do i just avoid the new dose/reset or do i also cure myself?

As for my party - as soon as they hit 7th the'll get leadership and a Cleric for that, but now they are 5th level so there is a ways to go.

My summoner has UMD, but a wand of lesser restoration is a little out of their reach i think @4500 gold? (2x3x750).


1) Only additional doses of the same poison add +2 to the DC.
You track different poisons individually. Different includes the same poison but with a different base DC.

2) You will also cure yourself as long as you make the save at the +2 DC.

Just noticed an error in Ms Pleiades post. Duration is extended by 1/2 the original duration, so the overall duration extends to 12 rounds on the second hit, 16 on the 3rd etc. (point 5 in the blog)


Qayinisorouse wrote:

wow, this is BRUTAL!

That's why phase spider poison is one of the more expensive ones. It's nasty stuff.

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