| king phar |
| 1 person marked this as a favorite. |
So investigator is cool... but I don't wanna spellcast. What can I say? Just too lazy. So sleuth lets me do that.... for a really lackluster panache....... that stacks with regular panache into one pool.
So here is the build idea we go with one level in inspired blade swashbuckler grab the new fencing grace feat and then dump the rest of my stats into investigator sleuth making a super clever duelist with which to take on the wild lands in Kingmaker.
base build:
lv 1 swashbuckler
gets weapon finese and weapon focus rapier
grab fencing grace with feet along with street smart.
lv2 Sleuth investigator
my panache/luck pool now equals my charisma x 2 + int and regains on natural 20 sense motive and knowledge checks plus rapier crits and insperation 6s. With 16 int and 14 charisma that ends up with a nice 7 point pool each day.
Put the rest of my levels into investigator to become a psuedo rogue for the party.
Yall think this build would work? I'm not really aiming for top dps but I don't want to be useless in a fight. I am also looking for suggestions on the rest of my feats and investigator talents, I am currently looking at the street smart tree but would like advice.
Nomadical
|
I felt the same way about the Investigator, so I built exactly what you're proposing. She's currently my favorite and most fun character to play. Here's my build:
Half Elf
Swashbuckler (Inspired Blade) 1 / Investigator (Sleuth) 4
Stats: 7 / 20 / 13 / 18 / 10 / 12 (includes +1 Con at 4th, and Dex belt & Int headband)
Feats so far:
1) Swashbuckler's Finesse
1) Fencing Grace
3) Combat Reflexes
4) Talent = Expanded Inspiration
5) Extra Talent: Quick Study
I kept the Half-Elf Multitalented since I was planning on a truer multi, not just a 1 level dip. That said, she's going back to Swash for the next several levels. Took the Half-Elf alternate FCB for the Investigator levels so all my Inspiration rolls have a +1.
Free uses of Inspiration on Diplo, Perception, all Knowledges, Sense Motive, etc. And all those with the +1 from the FCB.
Her other big thing is using a Swordmasters Flair Blue Scarf. Spend a point of panache to gain reach with the rapier for 1 minute. And it's specifically allowed to be held in the off hand by the FAQ
She's not a front liner, but she's good enough in combat. Very good at skills, especially the ones that she can use Inspiration on for free, but of course, she can always burn an Inspiration die if needed, too. She practically soloed Bronze House Reprisal with all of it's skill checks.
Lastly, you mentioned the Street Smarts "tree." Street Smarts is a single feat in Ultimate Intrigue, not a tree. There's a Street Style tree, but those don't fit the concept.