
phantom1592 |

I'm in the process of working up an alchemist/Master Chymist.
The idea is fairly traditional... only he comes from a fairly savage tribe and never quite as tough as the normal orcs so he dabbles in 'stuff' to make himself better.
At level 4 I'll be getting Feral Mutagen giving him the D8 bite attack... but I'm thinking it would be pretty fun (and useful) to be rocking some tusks from the beginning that only grow more fearsome in Hyde mode.
Problem is, there are a LOT of ways to get this... and i'm not really sure which is the best. I've never dealt with half-orcs OR natural attacks before... so it's uncharted territory.
So far I've seen,
Toothy: Some half-orcs' tusks are large and sharp, granting a bite attack. This is a primary natural attack that deals 1d4 points of piercing damage. This racial trait replaces orc ferocity.
Razortusk: Benefit: You can make a bite attack for 1d4 points of damage, plus your Strength modifier. You’re considered proficient in this attack and can apply feats or effects appropriate to natural attacks to it. If used as part of a full attack action, the bite is considered a secondary attack and is made at your full base attack bonus –5, and adds half your Strength modifier to damage.
Tusked: Benefit(s) Huge, sharp tusks bulge from your mouth, and you receive a bite attack (1d4 damage for Medium characters). If used as part of a full attack action, the bite attack is made at your full base attack bonus –5.
And probably something else I missed... Does anyone have a particular favorite version? I'm seeing a lot of similiarities... but spread out amongst traits, race traits, and even feats... And for some reason toothy makes it a primary while the others make it a secondary...