| Ahpook The Destroyer |
When I am using Brawler's Flurry, Throw Shield, and Returning Shield, how many people can I throw my shield at in a round and how?
I have not been able to find a definitive ruling on this, and opinions seem to be boiled down to three basic interpretations:
1. Since flurrying is a form of Two Weapon Fighting, you may make as many shield throws as you have iterative attacks, but you many only make additional attacks against additional foes, and then only using the ricochet rules IE adding the additional ranges to your total range penalties. Thus if you are only fighting a single opponent, you may only attack them once with a thrown shield.
2. Since flurrying is a form of Two Weapon Fighting, you may make as many shield throws as you have iterative attacks, and may be against anyone, even the same opponent, but the additional attacks from TWF cannot be throws, they must be melee or some other form of attack allowed to you, unless you are wielding 2 shields, in which case the additional attacks must be with the off hand shield.
3. You can flurry as many targets with a ranged shield as you have attacks, iterative or otherwise.
There are examples and reasons I could cite for each of these but I dont want to post up a giant wall of text right off.
Has there been an official ruling on this?
If not can we please get one?(Looking at you DM's/Devs)
AtD
| Dave Justus |
You can of course flurry at as many targets as you have attacks, but you can't throw (or use) a weapon that you don't have. If you don't have a shield (perhaps because you have already thrown it) you can't use it to make an attack, thrown or otherwise.
Returning shield lets make multiple attacks with that single weapon even though you have thrown it. These additional attacks have to be iterative of the first attack though (not an additional attack from 2 weapon fighting or haste or anything else. ) Returning Shield's phrase "these additional attacks can be ricochets off an earlier target." clarifies that the 2nd target can't be the first (although the 3rd target could also be the 1st target.)
Basically, it is your scenario one.
| Ahpook The Destroyer |
It also says that your attack can ricochet off of other things. It follows that all the attacks could be targeted at one individual as long as there is something, not someone, to bounce the attack off of. I used the ground many times as a Shield Champion.
Using this technique, would you not have to target the floor etc for one of the attacks?
| Dave Justus |
Dave Justus wrote:Is there anything that says that in an official capacity anywhere? My player is going to be sad and want a back up of this ruling if he is going to accept it without LOTS of discussion.
Basically, it is your scenario one.
Where it says that is the text of the abilities. I explained how I arrived at that meaning above, I don't see anything controversial, and unless you have some reason you think the reasoning is faulty, I don't see why you would need something 'official.' Paizo isn't going to publish something official any time someone doesn't understand something right away. If you are the game master you are of course to houserule something else, for example if you decide that the same target can be hit multiple times in a row by bouncing off walls or something, I don't think it would really be unbalanced.
It also says that your attack can ricochet off of other things. It follows that all the attacks could be targeted at one individual as long as there is something, not someone, to bounce the attack off of. I used the ground many times as a Shield Champion.
Actually it doesn't. It says it "shield champion can throw a shield so it ricochets off her target (and possibly other solid objects) to return to her." No where in the section on multiple targets does it mention objects. It says they have to be ricochets from an earlier target. Theoretically if you had +11/+6/+1 or something similar you could target your opponent, then the ground (easy to hit, and it could be a target using your second iterative) and then your opponent again, but you can't just go after the opponent based on the wording of the ability.