Mythic Path question


Rules Questions and Gameplay Discussion


I'm trying to clarify a question I have with the Mythic Paths.

Say Seelah is a Mythic Marshall. If I encounter a monster, when I attempt a combat check against it, and I have 2 charges, am I using my Strength: Melee +3, any skill feats, and +2 from the Mythic Marshall power to my combat check?

I thought I would, but now looking at it, the card says add to your strength and charisma checks.

Thanks for the help.


Mythic Marshall wrote:
Add your number of mythic charges to your Strength or Charisma check.

At least, that is the PDF version. So, yeah, if you are making a Strength check as a Mythic Marshal and have 2 charges, you'd add 2 to the check.


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You do understand that if you use your Melee skill for a check, and your Melee skill is based on your Strength skill, then the check is both a Melee and a Strength check?

Wrath Rulebook p.12 wrote:
The skill you’re using for the check, and any skill referenced by that skill, are added as traits to the check. For example, if your character has the skill Melee: Strength +2, and you are using your Melee skill, both the Strength and the Melee traits are added to the check.


Actually there are no checks that are Strength and also Charisma checks at the same time. For example Balazar can use Padrigs power and add his Arcane skill to his Strength check. While his Arcane skill is based on his Charisma skill this does not make the check a Charisma or Arcane check.
Basically a check can only have one of the six basic skills as a trait/type.


Michael Klaus wrote:
Basically a check can only have one of the six basic skills as a trait/type.

That's almost always true, but it's not a rule. Say WotR Kyra is facing a barrier with the Demon trait that has a Dexterity check to defeat. She can use her Divine skill for this check by recharging a card. This is both a Dexterity check and a Wisdom check.


elcoderdude wrote:
Michael Klaus wrote:
Basically a check can only have one of the six basic skills as a trait/type.
That's almost always true, but it's not a rule. Say WotR Kyra is facing a barrier with the Demon trait that has a Dexterity check to defeat. She can use her Divine skill for this check by recharging a card. This is both a Dexterity check and a Wisdom check.

Only the skill she uses is added as a trait to the check. It is only a Wisdom check but no Dexterity check.


No, it is both.


Hawkmoon269 wrote:
No, it is both.

Thank you for bringing that up. I wrote my sentiment over there. I hope you give it a whirl.

Well...
Rules As Written the type of check is either non-combat or combat + the skill you use + the referenced skill + all traits from the card that determined the skill you use + (again) + the skill you use + the referenced skill (this time as traits). Therefore you do not end up with two different "basic" skills. Perio-... or you play that version of Kyra which according to Vic breaks the rule.


Michael Klaus wrote:
Rules As Written the type of check is either non-combat or combat + the skill you use + the referenced skill + all traits from the card that determined the skill you use + (again) + the skill you use + the referenced skill (this time as traits).

How does a check get the non-combat or combat trait? From the skill listed for the Check to Defeat. If the check is gaining this trait from the definition of the check, why not others?

Grand Lodge

elcoderdude wrote:
Michael Klaus wrote:
Rules As Written the type of check is either non-combat or combat + the skill you use + the referenced skill + all traits from the card that determined the skill you use + (again) + the skill you use + the referenced skill (this time as traits).
How does a check get the non-combat or combat trait? From the skill listed for the Check to Defeat. If the check is gaining this trait from the definition of the check, why not others?

combat and non-combat are not traits. They are a type of check and a type of damage (in the case of Combat). When determining skills and cards used in a check, the type of check allows the player to know whether they are doing a Combat or a non-Combat check.

Combat checks are not always just for banes. There are some allies that are a Combat check to acquire.

From what Michael Klaus was saying, I don't think he was considering Combat and non-Combat as traits. Just everything else attached to the check. The first part of the quote he used says "type of check".


Theryon Stormrune wrote:
combat and non-combat are not traits. They are a type of check and a type of damage (in the case of Combat).

Agreed, I shouldn't have used the term "trait". Still, this is an example of the objective of the check qualifying the check.

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